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Creator outreach

What to do when a creator replies to your Roblox pitch

Sort creator replies, ask the right questions about quotes and availability, and turn a promising reply into a clear next step for your Roblox campaign.

An interested reply opens a conversation. The studio still needs to learn whether the idea, cost, and timing fit. Use a simple process that gives each creator one clear next step and tells your team which collaborations are actually confirmed.

1. Decide what the reply needs

Read the whole reply before picking a response. A creator who asks for a game link needs access or context. Someone who sends a rate needs a conversation about scope. An interested creator who is away on launch weekend might be a better fit for a later update.

Give each conversation one owner and record the next action in a shared list. For a solo developer, a small table with the creator, their latest reply, your next action, and the due date is enough. Save the original thread so you can check what was actually offered.

  • Question about the game → answer it and send the correct link.
  • Interested, details missing → ask one or two specific questions.
  • Quote received → check what is included.
  • Timing conflict → decide whether a later window works.
  • Declined → thank them and close the conversation.

2. Give interested creators something concrete

Answer their question first. Then give them one thing they can react to. If you pitched a co-op horror update, share the playable preview and point out the moment you had in mind. Ask whether that concept fits their channel and what they would need to record it.

Example for a fictional co-op game: “Thanks for getting back to me. The preview opens at the start of the new elevator route. Two players are enough to test it, and the first scare is about two rooms in. Would a short reaction clip fit your channel? If so, could you share your rate and an upload window that works for you?”

3. Compare what each quote actually includes

Put each quote beside the work you would receive. A one-video quote and a two-video quote cover different jobs even if the totals are similar. Write down the platform, number of posts, format, publishing window, and any work your team needs to do, such as supplying a second player.

If the quote is unclear, ask for the missing detail before discussing price. For example, ask whether the quote covers one short video on a single account or a post on both accounts. If a quote exceeds your budget, propose a smaller job the creator can accept or decline. Keep any requests to reuse the video separate and agree on them explicitly.

  • What will the creator make, and where will it appear?
  • Which dates work for the creator and your game?
  • What is included in the quoted amount?
  • What must your team provide before recording?

4. Send one recap before marking the slot confirmed

When the details line up, recap the agreed work in the same thread. Include the deliverable, upload window and time zone, payment amount and timing, the current game link, and who to contact if anything breaks. Ask the creator to confirm the recap or point out anything that needs changing.

Use separate statuses for interested, discussing, and confirmed. Put only confirmed creators on the launch schedule. If the creator needs more time to decide, record when you will check back and keep the slot open or offer it to someone else according to your own deadline.

5. Make the next action easy to find

At the end of the day, your list should answer three questions without opening a thread. Who needs a reply? Who needs a build or link? Which confirmed post needs attention next? Give each open item a specific action and date, such as “send fresh invite by Wednesday” or “confirm Saturday upload window on Thursday.”

After the campaign, save the questions that came up more than once. If several creators asked whether they needed a friend to record, add the player count to your next pitch or brief. Those questions tell you what information to make easier to find next time.

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